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Moose in The Woods
This is one of my most beloved projects, a cinematic piece created in Unreal Engine. During this project, I created a forest environment using Megascan Assets, worked with the lighting and created animations for a Moose Model. I created several animations for the moose model; a trot, two laying down animations as well as a grazing animation. The animations were created in Maya, which then was implemented into the scene. In Unreal Engine, I then edited and created all the shots using Sequenser. The master sequense was then rendered out to the video.






















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